MiniMax H3 / Hailuo 3.0 · FL2VA

从线框到成品的建筑展板

建筑方案从点云、深度图和白色线框逐层显现,最终拼装为完整的图文展示板。 原生视频规格为 15 秒 · 480×640。原帖完整公开了 Prompt,本页按原文保留。

生成模式
FL2VA
模型
MiniMax H3(创作者标注)
输出
15s · 480×640 · portrait
标签
MiniMax H3 · 广告视频 · 公开 Prompt · X 原帖
提示词来源
创作者原文

原始 Prompt

以下为来源公开的原文 Prompt,未翻译、改写或补全。

Use [img1] as the sole visual authority for the architecture, courtyard, container modules, roof geometry, facade openings, materials, landscape, people, diagrams, site plan, typography, labels, colors, and final presentation-board composition.

Create a fast-paced 15-second architectural presentation reveal. Do not begin with the completed board. Start from a dark charcoal background and progressively assemble the board through point clouds, depth maps, wireframes, technical drawings, typography, diagrams, and finally the photorealistic architecture.

Preserve the architecture exactly. Do not redesign the building.

[0.0–1.5s — ARCHITECTURE EMERGES]

Start from near-black.

A faint point cloud flashes into existence in the upper portion of the frame, rapidly transforming:

point cloud → depth map → white architectural wireframe → shaded clay model.

Roof edges, container modules, balconies, windows, courtyard boundaries, and structural lines are traced in quick succession with sharp rhythmic flashes and scanning effects.

[1.5–3.2s — HERO IMAGE REVEAL]

The wireframe snaps into the photorealistic courtyard rendering.

Color and material flood into the image:
white container walls, timber roofs, glass reflections, grass, trees, and warm sunlight.

The hero image locks into its final upper-board position.

Subtle life begins immediately:
tree branches sway,
grass moves,
people make small gestures,
sunlight shifts across the facades.

[3.2–4.4s — TYPOGRAPHY]

The title appears letter-by-letter with elegant tracking expansion.

Subtitle and location follow.

Divider lines shoot into place.

Small labels reveal sequentially.

Keep all typography sharp, clean, and stable once revealed.

[4.4–6.4s — SPATIAL SEQUENCE]

The first analytical module flashes in as fragmented white linework.

Its layers rapidly assemble:
ground plane → building volumes → balconies → roofs → courtyard.

Orange arrows sweep through thresholds and semi-private zones toward the courtyard.

Labels appear one by one beneath the diagram.

[6.4–8.3s — DAYLIGHTING]

A lateral light sweep activates the second diagram.

Sun icons appear.

A curved solar path draws across the architecture.

Warm light rays move over the roofs and into the courtyard.

Reflected light and subtle airflow paths animate briefly.

The hero image above responds with changing sunlight and moving tree shadows.

[8.3–10.1s — CIRCULATION]

The third axonometric appears as a translucent technical model.

Orange circulation paths race around balconies and climb vertical connectors.

Small moving points suggest occupants traveling through the building.

The animation settles into the final circulation diagram.

[10.1–11.8s — SITE + DATA]

The lower section assembles rapidly from left to right.

Site context appears.

The site boundary traces itself.

The plan develops from thin drafting lines.

Project data appears row-by-row with precise editorial timing.

The full board is now nearly complete.

[11.8–13.5s — BUILDING COMES ALIVE]

Shift emphasis back to the large hero rendering.

A subtle push-in occurs only inside this image.

Existing people begin moving naturally.

Add several more occupants:
one person enters a ground-floor doorway,
another exits,
a student crosses the courtyard,
one person walks along an upper balcony.

Doors open and close softly.

Foliage moves more clearly.

Sunlight passes through leaves and shadows glide across the facades.

[13.5–15.0s — FINAL CLIMAX]

A final pulse travels from the hero rendering downward through the board.

Spatial sequence activates.
Daylighting activates.
Circulation activates.
Site plan activates.

Fine orange and white lines briefly connect the analytical systems, then settle.

Hold the complete final board while subtle life continues inside the hero rendering:
people walking,
people entering and leaving,
moving foliage,
soft reflections,
shifting sunlight.

[MOTION STYLE]

Fast, rhythmic architectural motion graphics.
Point-cloud reconstruction.
Depth-map transitions.
Wireframe-to-photoreal reveal.
Rapid drafting-line animation.
Masked typography.
Diagram assembly.
Circulation tracing.
Animated light paths.
Strong acceleration and clean easing.

The first 11 seconds should contain frequent visual events every 0.3–0.8 seconds.

Use the rhythm:
FLASH → DRAW → ASSEMBLE → LOCK.

Once revealed, each module remains in its final position.

[CRITICAL RULES]

Do not rotate the entire board.
Do not turn the board into a separate full-screen architectural flythrough.
Do not rearrange the layout.
Do not redesign the building.
Do not alter the container massing, roof geometry, facade rhythm, courtyard proportions, balconies, windows, or structural logic.
Do not replace the original diagrams.

Avoid neon HUDs, cyberpunk effects, random particles, excessive glow, or generic tech graphics.

Keep the visual language architectural, editorial, precise, and premium.

[AUDIO]

Deep opening impact, scanner pulses, drafting scratches, paper-like swishes, subtle mechanical clicks, soft transition whooshes.

As the hero image comes alive, introduce quiet courtyard ambience:
footsteps, distant conversation, doors opening, leaves moving in the breeze.

Finish with one clean low-frequency impact as the full board locks into place.

No dialogue.

查看原始来源 · X 原帖 · @vkuoo