MiniMax H3 / Hailuo 3.0 · Ref2VA

Fantasy Deck-Builder Battle UI

An H3 output for Fantasy Deck-Builder Battle UI. This page retains the original X source link. The public Prompt is preserved verbatim without translation, rewriting, or completion. Hosted-video output: 15s · 1280×720.

Generation mode
Ref2VA
Model
MiniMax H3 (source-labeled)
Output
15s · 1280×720 · landscape
Tags
Action & VFX · Fantasy · Action & combat
Prompt provenance
Creator, verbatim

Original Prompt

Verbatim prompt as published by the source; not translated, rewritten, or completed.

Use Image 1 for the board, art direction, and lighting. Use Image 2 for the exact UI style — preserve its card shape, filigree, colors, and iconography.
[0–2s] Slow isometric drift across the courtyard. The card fan deals in from the bottom edge, five cards arcing into place one at a time with a slight overshoot and settle. The energy orb fills to 3.
[2–5s] Cursor lifts the second card; it scales up, tilts toward camera, and glows. Dragging it over the left enemy paints three hex tiles red with a soft pulse. Release — the card burns from the bottom edge upward and dissolves into embers.
[5–8s] Camera snaps to a low three-quarter angle for the resolution: a shockwave crosses the three red hexes, damage numbers arc up and fade, one skeleton shatters into bone fragments that settle physically on the tiles.
[8–11s] Return to isometric. Energy drops to 1. The remaining cards slide left to close the gap. Cursor hovers END TURN; the button pulses gold.
[11–15s] Enemy turn: a red banner wipes across the top of frame, the surviving skeletons step two hexes forward with staggered timing, and a threat marker appears over the player unit. The banner wipes out. Cards deal in again for the next turn. Keep all UI perfectly screen-locked and crisp regardless of camera movement. Text must be legible and spelled correctly.
Audio: parchment card slides, a wooden clack on card placement, a low bone-crunch impact, a soft chime on energy spend, muted lute drone underneath.
Negative: no UI drift or warping, no invented card names, no misspellings, no gore, no blood, no camera shake during UI interaction.

View original source · Original X post · @AllaAisling